Privacy Policy
Last updated: October 4, 2026
B3B Studios LLC ("B3B Studios", "we", "us", "our") operates the b3bstudios.com website and publishes mobile and desktop games under the B3B Studios name. This Privacy Policy explains what information we collect, how we use it, and your choices.
Information We Collect
Information you provide:
- Email address and message contents, if you contact us at any of our support or press addresses.
Information collected automatically, in our games:
Our games have no accounts and no sign-in. Your saves, your settings, and your dynasty records are files that stay on your device, and we never receive those files. We use no third-party analytics service and no crash-reporting service in any of our games. Bit College Basketball also collects usage analytics through a service we run ourselves, described under Information collected automatically, in our apps below.
A few platform features can also involve data leaving your device:
- In-app purchases are processed entirely by the platform store (Apple or Google). The game receives only confirmation that a purchase was made, so it can unlock the content you bought. We never see your name, payment-card details, or billing address.
- Advertising, in games that show ads. See the Advertising section below for exactly what is and isn't processed.
- Update checks. On iPhone and iPad, Bit College Basketball asks Apple's public App Store listing whether a newer version is out. That request goes to Apple and carries the game's identifier, nothing about you.
- Leaderboards, in a game that offers them, would run on Apple's Game Center. No B3B game offers Game Center leaderboards today. See the Leaderboards & Game Center section below.
Information collected automatically, on this website:
Short version: we count what happens, never who does it. None of it is linked to you, and none of it leaves us.
This section is about b3bstudios.com, including any game you play in the browser here. Our apps on the App Store and Google Play are covered separately below, because they work differently.
Our website host (Cloudflare Pages) records standard server-access information, including IP address, user-agent string, and request timestamps, solely to operate, secure, and debug the site. Separately, our own analytics count how the site and the games played on it are used, such as the pages opened, where visitors came from, the broad device type and country, time on page, links clicked, and simple gameplay counts.
It stores nothing on your device, records no IP address, and cannot connect one page load to another or to you. No third party receives any of it, and we run no third-party analytics, advertising, retargeting, or fingerprinting scripts.
Information collected automatically, in our apps:
Bit College Basketball collects usage analytics about how the game is played, including purchases, to improve it. They are never shared, never sold, and not linked to your identity. Analytics records are kept for up to 25 months, and overall totals indefinitely. Analytics can be turned off at any time in the game: in Settings, open ABOUT, then DATA.
We do not collect precise location data, contacts, photos, biometric data, government IDs, or any other sensitive personal information. We do not build advertising profiles about you, and we do not track you across other companies' apps or websites.
How We Use Your Information
- To respond to support, press, or general inquiries you send us
- To operate, secure, and debug our website
- To count how our website and our browser games are used, in aggregate, so we can improve them
- To count how our apps are used, so we can see which parts of a game people reach, how many come back, and what to build next
- To deliver and restore in-app purchases you have made
- To serve and cap advertising in games that show ads
- To submit your scores and show rankings, in games that offer leaderboards
- To comply with legal obligations
Advertising
Bit College Basketball shows rewarded ads, and only when you ask for one. There is a single button, in the game's NIL Shop, that plays a video ad and credits in-game money once you watch it to the end. No ad plays on its own, there is no ad between games, and nothing that was free has been put behind one. That button is limited to five ads in any 24 hours in each saved dynasty. Players who buy the Pro upgrade keep the same optional button, and the game shows no other kind of ad to anyone.
Ads are served through Unity LevelPlay mediation, formerly ironSource. The ad software in the app is Unity's LevelPlay and ironSource SDK, including its ad-quality component. The only demand attached today is Unity's ironSource ad exchange, where advertisers bid on each ad request. Versions up to 1.0.16 also contain Google's Mobile Ads SDK from an earlier ad setup; the game's own code never calls it, and it is not used to request or show an ad. Anything it does process is handled under Google's privacy policy at policies.google.com/privacy. From 1.0.17 onward it is gone.
Where ads are shown, they are non-personalized: they are selected from general context, such as the app itself and coarse location, rather than from your interests, your behavior, or any profile of you. Before the ad software starts, the app tells it three things: that consent for personalized advertising has not been given, that your data must not be sold or shared, and that the app is not directed to children. We never ask you for consent to personalized ads, so we never claim it. The app does not run a certified consent-management platform and does not present an IAB Transparency and Consent Framework form.
We do not ask for permission to track you across other companies' apps and websites. On iPhone and iPad we never present the App Tracking Transparency prompt, which means iOS never gives the game your advertising identifier (IDFA). On Android, the app declares the advertising-ID permission so that the ad software can read your Android advertising ID, which ad partners use to deliver an ad, limit how often you see the same one, measure delivery, and detect fraud. You can reset or delete that identifier at any time in your Android settings.
To serve an ad, Unity, and the advertisers bidding through its exchange, receive limited technical data about the ad request. Unity's own policy describes that as including device and app identifiers, IP address, device information, session and ad-interaction information, and coarse location. Unity's handling of it is governed by the Unity Game Player and App User Privacy Policy. What we get back is Unity's revenue reporting, not information about people.
Leaderboards & Game Center
No B3B game offers Game Center leaderboards today. If one does, this is how they work. Leaderboards work only if you are signed in to Game Center, an Apple account feature you control in your device settings. If you are not signed in, no leaderboard data is sent and the rest of the game is unaffected.
When you are signed in and record a score, your device sends that score to Apple's Game Center, where Apple ranks it under your Game Center player identity. To display a leaderboard, your device may retrieve other players' public Game Center aliases and scores from Apple. This exchange is between your device and Apple: B3B Studios does not receive your Game Center account, your Apple ID, or your real name, and we store no leaderboard data on any server of ours. Apple's handling of Game Center data is governed by Apple's privacy policy at apple.com/legal/privacy.
You can turn Game Center off, or reset or remove your leaderboard entries, at any time in your device settings.
Data Sharing
We do not sell or rent your personal information, and we hand nothing to any company for that company's own marketing. The one outbound flow worth naming twice is advertising: the ad software inside Bit College Basketball sends the ad networks limited technical data so that an ad can be delivered and capped, set out under Advertising above. The companies we rely on are Cloudflare (to host and secure b3bstudios.com, and to run the app analytics service described above), Google Workspace (to receive and respond to email at our published addresses), Unity (to serve the rewarded ads in Bit College Basketball through LevelPlay and ironSource), and the platform stores that process in-app purchases (Apple, Google). Each handles that data under its own terms and privacy policy. Our website analytics and our app analytics are both our own, so no third party receives them. We use no third-party analytics, retargeting, or marketing-email providers.
Data Storage & Security
Game progress is stored on your device and not transmitted to us. Email correspondence is retained only as long as necessary to respond and for our records. We use industry-standard security measures, including TLS encryption in transit and access controls, to protect the data we do hold. Our app analytics records sit in our own database on Cloudflare and are sent to it over an encrypted connection.
Data Retention
Email correspondence is retained for up to 24 months after our last reply, then deleted unless we are required to keep it for legal reasons. Standard web-host server-access logs are retained by Cloudflare for up to 30 days per their service defaults. Website analytics records, which contain no personal information, are retained for up to 24 months. App analytics records are kept as described under Information collected automatically, in our apps: up to 25 months, and overall totals indefinitely. Data the ad networks hold is kept under their own retention policies, not ours. Game-stored data on your device is retained for as long as the game is installed and can be removed by uninstalling the game or clearing app data on your device.
Cookies
Browser games may save progress and settings in your browser's local storage. BitFlight keeps your earned coins, unlocked planes, story progress, discovered items, recent flight paths and flight settings there; that save is not uploaded. Clearing this site's browser data removes it.
Our website does not set cookies and does not use third-party trackers, advertising pixels, or fingerprinting. Our website analytics are built to work without cookies and without storing anything on your device, and the site shows no cookie banner. In our apps there are no cookies either; the app keeps what its analytics need in its own storage on your device, and the ad software keeps its own settings there in the same way.
Children's Privacy
Our games are not directed to children under 13 for purposes of the U.S. Children's Online Privacy Protection Act (COPPA), and we do not knowingly collect personal information from children under 13. Our games have no accounts and no sign-in, so there is no mechanism for a player to give us personal information inside a game. The usage analytics described above are not linked to anyone's identity, and we cannot tell who is holding the device. Where our games display advertising, it is non-personalized, and the app tells the ad software both that no consent for personalized advertising has been given and that your data must not be sold or shared. Where our games offer Game Center leaderboards, they operate through Apple's Game Center under the Apple-account and parental controls on the device, which are managed by Apple, not by us. If you believe a child has provided us personal information through any contact channel, please email privacy@b3bstudios.com and we will delete it.
Your Rights
Depending on where you live, you may have the right to access, correct, port, or request deletion of personal data we hold about you, and to object to or restrict certain processing. To exercise any of these rights, email privacy@b3bstudios.com and we will respond within 30 days.
One practical note: because our app analytics are not linked to your identity, we cannot pick out the records that came from one person's device. You can turn analytics off at any time in the game, as described in Information collected automatically, in our apps.
California Residents (CCPA / CPRA)
Rather than grade ourselves against the statute, here is what actually happens. We receive no payment of any kind for anyone's personal information, and we have never sold any. Our own website analytics and our own app analytics go to no other company. Where a game requests an ad, the ad software sends the ad networks limited technical data so the ad can be delivered, capped, measured, and checked for fraud; on Android that data can include your Android advertising identifier, which you can reset or delete in your device settings. Before any ad is requested, the app sets the do-not-sell-or-share signal and records that consent for personalized advertising has not been given, and the ads that come back are selected from general context rather than from a profile of you. We do not use or disclose sensitive personal information to infer characteristics about you. California residents have the right to know what personal information we hold, to request deletion or correction of that information, and to not be discriminated against for exercising these rights. To exercise any of these rights, email privacy@b3bstudios.com.
Other U.S. State Residents
Residents of Virginia, Colorado, Connecticut, Utah, Texas, and other U.S. states with comprehensive consumer-privacy laws have rights comparable to those described above (including rights to access, delete, correct, and opt out of targeted advertising or sale of personal data). The facts are the ones set out in the California section above: we receive no payment for anyone's personal information, and the ads in our games are selected from general context rather than from a profile of you or from your activity across other businesses' sites and apps. Email privacy@b3bstudios.com to exercise these rights.
EU / UK Residents (GDPR / UK GDPR)
B3B Studios LLC is the data controller for the limited personal information we receive. What we process, and why, is set out in plain terms above: email you send us, so that we can answer it; the usage analytics our apps and our website collect, so that we can see which parts of a game people reach and what to build next; and, where ads are shown, the technical data the ad software sends the ad networks so that an ad can be delivered and capped.
We present no consent prompt, in the EEA, in the UK, or anywhere else. There is no consent form before an ad. Usage analytics have their own switch in the game (Settings, then ABOUT, then DATA), but the app does not ask before it starts collecting. Before the ad software starts, the app records a decision that consent for personalized advertising has not been given, and ads are served in the most restrictive non-personalized configuration the ad software offers. We do not claim to hold your consent for anything, because we have never asked you for it. What you can do is turn analytics off, as described under Information collected automatically, in our apps, or remove the app.
You have the right to access, rectify, erase, restrict, object to, and port your personal data, and to lodge a complaint with your local data protection authority. To exercise any of these rights, email privacy@b3bstudios.com. The practical limit under Your Rights applies here too: our app analytics are not linked to your identity, so we cannot pick out the records from one person's device.
International Transfers
B3B Studios is based in the United States. If you access the Services from outside the U.S., information you send us (e.g., the contents of email correspondence) will be transferred to and processed in the United States. The providers named above, Cloudflare and Unity, operate servers in many countries, so app analytics and advertising data may be processed outside your own. Where required by applicable law, we rely on Standard Contractual Clauses or equivalent safeguards for transfers of personal data from the EU, UK, or other jurisdictions with cross-border transfer requirements.
Changes
We may update this policy from time to time. We will notify you of material changes by posting the updated policy on this page with a new "Last updated" date.
Contact
Questions about this policy can be sent to privacy@b3bstudios.com.